Tuesday, 6 May 2014

Small Hobby Update and Ironblaster advantages

Welcome back everyone.

Today's discussion will be on the Ironblaster and its' immense power and superiority to other cannons.
Before that though, a quick hobby update

My BSB has almost been completed as of now and He is looking interesting. I used the body from the Ironblaster and the majority of the rest from the hunter on the Stonehorn. The arm without a hand is from the Mournfang cavalry and the hand is from a 1 handed weapon in the ogres kit.



I have also completed the construction of my Stonehorn and am looking forward to painting it. I gave the rider the harpoon launcher as I see no benefit for the chaintrap over the launcher.






Finally the construction of my Ironblaster is complete and I have used one of my riders on the Thundertusk to give the impression that he is leaning backwards.

Ironblaster, Best cannon ever?

The Ironblaster for the Ogre Kingdoms may well be the best cannon in all of fantasy. It brings all of the strengths of a cannon and a chariot in 1 and brings extra goodies along the way.



Advantages

Manoeuvrability- The Ironblaster is a chariot and has the ability to move and shoot. Think about that for a second. This thing is a beast with movement 6 allowing it to move into the best position to fire every turn.

Reliability- The volley of cannonballs is one of the most useful rules for cannons I have seen allowing for 2 rolls of the second scatter die.

Durability- With 5 wounds at toughness 6 and a 4+ save this chariot will not die. The normal tactic against war machines of killing the weakling crew does not work as you cannot attack the crew and they definitely aren't weaklings.

Grapeshot- Although not game breaking this is a nice addition to the already amazing rules of the Ironblaster.
There is some debate about the ability to stand and shoot and although it is true that it does not have slow to fire and this is true athough frowned upon

All in all 50 points more than an empire cannon for all of that




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